<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>MAY THE SOURCE BE WITH YOU...</title>
	<atom:link href="http://imanit.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://imanit.com/blog</link>
	<description>iMAN examines technology, flash games and software development</description>
	<lastBuildDate>Mon, 21 Dec 2009 00:31:12 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Game Object Framework (GOF) released!</title>
		<link>http://imanit.com/blog/?p=87</link>
		<comments>http://imanit.com/blog/?p=87#comments</comments>
		<pubDate>Tue, 08 Dec 2009 22:52:21 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[Game Architecture]]></category>
		<category><![CDATA[flash games]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[game object framework]]></category>
		<category><![CDATA[gof]]></category>
		<category><![CDATA[object]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=87</guid>
		<description><![CDATA[I have just released GOF. Game Object Framework is a framework for making games. GOF describes different types of entities and how they should interact. The open source code is in ActionScript 3.0 and is mainly composed of interfaces; however, the concepts are not specific to any platform. to learn more: http://imanit.com/blog/?p=85 to browse UML: [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=87</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What is Game Object Framework?</title>
		<link>http://imanit.com/blog/?p=85</link>
		<comments>http://imanit.com/blog/?p=85#comments</comments>
		<pubDate>Tue, 08 Dec 2009 22:47:18 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[Game Architecture]]></category>
		<category><![CDATA[flash games]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[game object framework]]></category>
		<category><![CDATA[gof]]></category>
		<category><![CDATA[object]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=85</guid>
		<description><![CDATA[Game Object Framework is a framework for making games. GOF describes different types of entities and how they should interact. The open source code is in ActionScript 3.0 and is mainly composed of interfaces; however, the concepts are not specific to any platform. Game Object Framework was designed with the following in mind: minimize complexity [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=85</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Attorney Speaking at Flex 360: Ellie Khabazian</title>
		<link>http://imanit.com/blog/?p=82</link>
		<comments>http://imanit.com/blog/?p=82#comments</comments>
		<pubDate>Wed, 18 Nov 2009 23:37:17 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[attorney]]></category>
		<category><![CDATA[contractors]]></category>
		<category><![CDATA[contracts]]></category>
		<category><![CDATA[development contracts]]></category>
		<category><![CDATA[Ellie Khabazian]]></category>
		<category><![CDATA[law]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=82</guid>
		<description><![CDATA[Ellie Khabazian is an amazing attorney who really understands software contracts.  She has been negotiating and reviewing my contracts for years now and as a result my exposure has been minimized. She will be giving an 80 minute presentation at Flex 360 this year and her talk alone is worth the price of admission. You [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=82</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Framework Wars: Criteria for Analysis</title>
		<link>http://imanit.com/blog/?p=80</link>
		<comments>http://imanit.com/blog/?p=80#comments</comments>
		<pubDate>Mon, 21 Sep 2009 04:04:01 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Architecture]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[software engineering]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=80</guid>
		<description><![CDATA[With all the great programming frameworks out there, its important to be able to understand which,if any, will do your project the most good. The goal of such an analysis is not to find a winner, but to identify project conditions that cause the framework’s benefit to vary, and determine how beneficial or detrimental each [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=80</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Team Tools Presentation</title>
		<link>http://imanit.com/blog/?p=78</link>
		<comments>http://imanit.com/blog/?p=78#comments</comments>
		<pubDate>Fri, 18 Sep 2009 00:00:22 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash team]]></category>
		<category><![CDATA[flash team tools]]></category>
		<category><![CDATA[flash tools]]></category>
		<category><![CDATA[iman]]></category>
		<category><![CDATA[iman khabazian]]></category>
		<category><![CDATA[khabazian]]></category>
		<category><![CDATA[la flash]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=78</guid>
		<description><![CDATA[Hello, I really enjoyed presenting at LA Flash.  By popular request my slides are below (click through with space bar): Flash Team Tools Slide Show Thanks, Subscribe to the comments for this post? Share this on del.icio.us Digg this! Post this on Diigo Post on Google Buzz Add this to Mister Wong Share this on [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=78</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Speaking at L.A. Flash: Team Tools</title>
		<link>http://imanit.com/blog/?p=77</link>
		<comments>http://imanit.com/blog/?p=77#comments</comments>
		<pubDate>Thu, 10 Sep 2009 23:52:40 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash team]]></category>
		<category><![CDATA[flash team tools]]></category>
		<category><![CDATA[flash tools]]></category>
		<category><![CDATA[iman]]></category>
		<category><![CDATA[iman khabazian]]></category>
		<category><![CDATA[khabazian]]></category>
		<category><![CDATA[la flash]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=77</guid>
		<description><![CDATA[I will be speaking at LA Flash on September 16, 2009.  I will discuss how various tools improve the swf development process. http://laflash.eventbrite.com/ Subscribe to the comments for this post? Share this on del.icio.us Digg this! Post this on Diigo Post on Google Buzz Add this to Mister Wong Share this on Mixx Share this [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=77</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Special Promotion on Contract Review, Analysis &amp; Negotiation for Developers</title>
		<link>http://imanit.com/blog/?p=74</link>
		<comments>http://imanit.com/blog/?p=74#comments</comments>
		<pubDate>Thu, 10 Sep 2009 22:54:43 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[attorney]]></category>
		<category><![CDATA[contractors]]></category>
		<category><![CDATA[contracts]]></category>
		<category><![CDATA[development contracts]]></category>
		<category><![CDATA[Ellie Khabazian]]></category>
		<category><![CDATA[law]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=74</guid>
		<description><![CDATA[Fellow Developers, If you are a contractor your going to want to look into the link below.  The Law Office of Ellie Khabazian is offering a special package for developer contract review.  She is my attorney (and sister) and always does an amazing job for me: http://www.lawthought.com/component/content/article/3-newsflash/70-special-promotion-on-contract-reviewnegotiations-for-developers Subscribe to the comments for this post? Share [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=74</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Irvine, CA Flash Director and Sr. Developer Jobs</title>
		<link>http://imanit.com/blog/?p=73</link>
		<comments>http://imanit.com/blog/?p=73#comments</comments>
		<pubDate>Sat, 29 Aug 2009 23:47:45 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[developer job]]></category>
		<category><![CDATA[developer jobs]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=73</guid>
		<description><![CDATA[Hello Everyone, I have worked with The Buddy Group (TBG) in the past, and this is an awesome company to work at.  The CEO is a terrific guy, so if you are looking for work in Irvine, California, then I have some great news to share. TBG is looking to fill two very exciting roles. [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=73</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Team Tools</title>
		<link>http://imanit.com/blog/?p=70</link>
		<comments>http://imanit.com/blog/?p=70#comments</comments>
		<pubDate>Mon, 01 Jun 2009 05:20:04 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash team tools]]></category>
		<category><![CDATA[flashcamp]]></category>
		<category><![CDATA[oc flash]]></category>
		<category><![CDATA[SDLC]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=70</guid>
		<description><![CDATA[Hello Everybody, I attended Flash camp the other day.  The adobe guys/gals were all really nice.  It seems to me that with Flash Catalyst and all the new flex features raw actionscript developers (like myself) are being compelled to jump on the flex bandwagon.  I asked the flex engineers why they can&#8217;t break out flex [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=70</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pure MVC Awesome practices</title>
		<link>http://imanit.com/blog/?p=69</link>
		<comments>http://imanit.com/blog/?p=69#comments</comments>
		<pubDate>Thu, 30 Apr 2009 19:16:07 +0000</pubDate>
		<dc:creator>iMAN</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[The Source is strong in this one]]></category>
		<category><![CDATA[PureMVC]]></category>

		<guid isPermaLink="false">http://imanit.com/blog/?p=69</guid>
		<description><![CDATA[As I have worked extensively with PureMVC I have taken note of practices that make life easier. I wouldn&#8217;t call them “Best Practices” because who am I to say whats best. But these practices have saved me tons of time and I value my time, thus the titles. #1: As we know each Mediator is [...]]]></description>
		<wfw:commentRss>http://imanit.com/blog/?feed=rss2&amp;p=69</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
