As I have worked extensively with PureMVC I have taken note of practices that make life easier. I wouldn’t call them “Best Practices” because who am I to say whats best. But these practices have saved me tons of time and I value my time, thus the titles.
#1: As we know each Mediator is responsible [...]
Filed under: Flash, The Source is strong in this one | Comments Off
Below I illustrate how I have been able to successfully load external assets (swfs) and data into pureMVC with a sequence diagram.
Actually you should probably just download the Diagram jpg to take a closer look …
http://www.imanit.com/blog/wp-content/2008/09/Sequence.jpg
Also Below is all the text from the diagram in case you want to cut and paste:
entry point class:
//The entry [...]
Filed under: Flash, The Source is strong in this one | Comments Off
here is a link to my latest work: http://gentlemensguide.tacori.com/
I did all the action scripting for this site. I used PureMVC, tweener, etc. I used Flex Builder (actionscript only project) and loaded asset swfs that where made in flash.
Filed under: Flash, Portfolio, Projects | Comment (0)
I just made some updates to the SCUGE UML. Most notably I integrated with PureMVC classes.
Check it out here (click on UML! when its loaded): http://www.scuge.com/uml/
Learn More about SCUGE here: www.scuge.com
Filed under: Game Architecture, Software Architecture | Comment (0)